Ok a few of you have expressed reservations about the game engine's look-ahead camera system, which can make it difficult to see what's beneath you when you jump. I've reduced the look-ahead effect on the Y axis several fold, so hopefully it's a bit more acceptable now. Will upload a new compile of the playable demo soon.
Also the code has been super-optimised so now we can fit more objects on screen before it slows down. All important for the new crazy-action caves levels (of which we now have 3 complete levels).
[tricky, 2006-05-02 12:55:01] Reply