We've updated the game engine a bit since the first time we posted the demo, so here it is again. Now it should be a bit easier to see what you are jumping on, but do let us know what you think.
Also this version contains not one shred of compiled AMOS, unlike the original, this is 100% of ASM code. Note 30k decrease in filesize (would be even smaller, but the music sample set has increased with the addition of new levels).
As for progress on the game itself, Rainbow Descent bonus level is now complete.
Update 2006-05-21 @ 17:19 BST:
We have just found out the demo does not work on A4000 computers from Workbench if you are using a screen mode from a graphics card. Setting Workbench down to 640x256 @ 8 colours should allow the game to run. I will look into fixing this problem as soon as possible. There should be no problems booting the demo from floppy disk.
[tricky, 2006-05-20 15:34:05]